10 Games Like Detroit: Become Human

An adventure game by Quantic Dream, Detroit: Become Human is set in the near future in a cyberpunk world. The story focuses on three different androids, all with very different motivations. Kara has escaped from her owner and is protecting a young girl while becoming sentient. Conor is an android who hunts down those of his kind who are becoming deviants. Finally, Markus has devoted himself to freeing other androids.

Games like Detroit: Become Human offer branching storylines that occur as a result of player choice. They are open-ended and have multiple endings. They feel cinematic, more like an interactive film than a true game. Below we have a list of games like Detroit: Become Human, all acclaimed hits and popular with gamers.

10 Best Games like Detroit: Become Human

Life is Strange

An episodic adventure game, Life is Strange follows 18-year-old Max Caulfield, a photography student who discovers that she has the talent to rewind time. The game is about coming to term with this gift as Max discovers every choice she makes while altering time has a butterfly effect.

The game has been praised for its time game mechanic, character development, and topics present in the game. The game’s branching story reflects player actions and choices.

Heavy Rain

An interactive drama, Heavy Rain is a third person action adventure game that follows four different protagonists throughout the story. The player’s actions have a huge impact on the story, each character may die during the game and the game caters for this with over 23 different endings possible.

The game is split into different scenes with each one focusing on a different character. Combat and other dramatic incidents are dealt with in quick time events. Prompts are provided to the player to indicate what objects can be interacted with.

Beyond: Two Souls

A supernatural interactive game, Beyond: Two Souls focuses on Jodie, a girl sharing a connection with a bodiless soul known as Aiden. The game follows Jodie from childhood to her adult life, learning to control both Aiden and the powers they share.

Gameplay involves switching between Jodie and Aiden. The latter can move through walls, possess individuals, fling objects, and more. Players can switch between both at will. The game offers numerous story decisions and moral choices throughout, with the player’s actions determining future events as well as the game’s ending. Players looking for games like Detroit: Become Human will not be disappointed as Beyond comes from the same developers.

Until Dawn

An interactive horror game, Until Dawn follows a group of friends on a winter getaway in the mountains. The mood quickly changes after a prank gone wrong and the group must struggle to survive until help comes in the morning. The game utilises a butterfly effect where actions taken by one character will impact the other seven survivors and game world. For example, a character who obtains a weapon in a room early in the game will mean that another character arriving there later will find nothing.

The game uses flashbacks and flashforwards to link player choices to earlier and later events that occur because of it. The game has multiple endings to accommodate the player choices. It is equally possible for all eight characters to survive or die.

The Wolf Among Us

An episodic adventure game, The Wolf Among Us begins with the protagonist Bigby Wolf investigating a woman’s murder. The game is set in a world where fantasy creatures live secretly among humans, using enchantments to conceal themselves.

The Walking Dead Series

Based on the popular comic and tv series, The Walking Dead follows Lee Everett as works with a mixed group of survivors to live through the zombie apocalypse. The Walking Dead differs from most other zombie games as it is focused less on action and more on developing characters and story.

Similar to other interactive drama games, The Walking Dead presents players with moral choices and decisions that will have ramifications for later on in the story. Dramatic incidents are handled in quick time events and conversation choices usually have time limits.

Fahrenheit: Indigo Prophecy

Fahrenheit is an interactive drama action-adventure game. A paranormal thriller, Fahrenheit is set in New York where a series of mysterious murders have occurred. Ordinary citizens are being possessed and then killing strangers in public.

The game follows several different characters, including Lucas, a recently possessed man and now murderer in hiding. The player’s actions have a direct bearing on the storyline as the game is designed to accommodate branching storylines and multiple endings. Mental health has a major impact on characters throughout the game as they encounter the supernatural.

L.A. Noire

L.A. Noire is an action adventure game from the creators of GTA and Red Dead Redemption. Set in late 1940s Los Angeles, the player controls Cole Phelps, an LAPD patrolman, and later, detective. The game follows his career as he advances through the various LAPD departments or desks of Traffic, Homicide, Vice, and Arson. The game feels more like a film than anything else.

Unlike other Rockstar games, L.A. Noire has more of an investigative feel to it. The game does feature combat and chases but restricts the player’s actions to reflect that they are a police officer. Cases are solved through a mixture of gathering clues and suspect interrogations. The latter utilizes a detailed facial motion capture system where a suspect’s facial expressions will give hints as to whether they’re lying or telling the truth.

Ken Follett’s The Pillars of the Earth

A point and click adventure game, The Pillars of the Earth is based on the popular novel of the same name set in 12th century medieval England. The game is split into books and chapters with three main protagonists playable.

Tales from the Borderlands

An episodic comedic game set in the wider Borderlands universe, Tales from the Borderlands follows two player characters, Rhys and Fiona. The game is point and click with an interactive game world. Similar to the main games, it has a detailed loot system. Combat is dealt with through quick time events as opposed to the real-time combat usually present in the series.

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